刷史莱姆塔方法阐述很有意思的想法

2014-01-09 11:09:07作者:PotatoMaster101

1.7指令方块刷史莱姆塔教程,今天带来的是PotatoMaster101的我的世界1.7指令方块系列教程之刷史莱姆塔教程,感兴趣的可以一起来看看刷史莱姆塔的教程。

大家看见,这个塔就是很多史莱姆骑来骑去,而且一个比一个小。为了美观本人还加入了几个地狱史莱姆。这个想有多高就有多高,但如果太高的话塔顶的史莱姆都会被刷没。最上面的史莱姆有自定义名字。

这个也不算是个教程,指令和NBT不会讲解太多,因为以前都说过这些NBT。指令:

/summon LavaSlime ~ ~1 ~

{CustomName:"Slime Temple",CustomNameVisible:1,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],Size:1,Riding:

{id:Slime,Size:2,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:3,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:4,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:5,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:6,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:7,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:8,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:9,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:10,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:11,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:12,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:13,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:14,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:15,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:16,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:17,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:18,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:LavaSlime,Size:19,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple",Riding:

{id:Slime,Size:20,Invulnerable:1,Attributes:[{Name:generic.attackDamage,Base:1000}],CustomName:"Slime Temple"}}}}}}}}}}}}}}}}}}}}

大家看到,整个指令就是把Riding这个NBT复制粘贴的作品。每个史莱姆都有Invulnerable:1和generic.attackDamage:1000。这些意思就是每个史莱姆都是无敌,而且拥有+1000的基础攻击。所以开生存的话都会被秒掉。每个史莱姆也有自定义名字,所以有玩家被秒后会提示出特定的死亡信息。这个史莱姆塔差不多堆了20层,再高也可以,也就是复制粘贴的事情。

大家看见指令中的Size,一个比一个大,所以塔就是下面大上面小。如果反过来的话那就可以变成史莱姆漏斗。

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